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Demonstrating InteractiSense: An Interactive Tool for Supporting Social Engagement for Children with ASD

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Author(s)
Kim, WonLim, ChaeyeonSeong, MinwooKo, KangbeenKim, SeungJun
Type
Conference Paper
Citation
2026 Conference on Human Factors in Computing Systems-CHI
Issued Date
2026
Abstract
Children with autism spectrum disorder (ASD) are prone to disengagement during social activities, which limits opportunities for communication and peer interaction. We present InteractiSense, a spherical, sensing-integrated tangible prototype and cooperative serious game (SG) that targets social and collaborative scenarios for children with ASD. The prototype embeds seven sensors in a soft graspable body and streams multimodal data during play, while SG modules translate imitation, joint attention, and turn-taking objectives into shared gameplay. Prior to this demo, a preliminary study with 15 children with ASD has examined data stability and in-game experience. In this Interactive Demo, attendees experience Inter-actiSense through paired gameplay and a real-time visualization interface that exposes engagement-related signals. The demo aims to prompt discussion within the CHI community on inclusive SG content, tangible input mechanisms, and opportunities for physical AI systems in developmental contexts.
Publisher
ASSOC COMPUTING MACHINERY
Conference Place
US
Barcelona, SPAIN
URI
https://scholar.gist.ac.kr/handle/local/34469
Appears in Collections:
Dept. of AI > 2. Conference Papers
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