OAK

Demonstration of EarPressure VR: Ear Canal Pressure Feedback for Enhancing Environmental Presence in Virtual Reality

Metadata Downloads
Author(s)
Kang, Seongjun; Kim, Gwangbin; Gim, Bocheon; Park, Jeongju; Shin, Semoo; Kim, Seungjun
Type
Conference Paper
Citation
38th Annual ACM Symposium on User Interface Software and Technology, UIST 2025
Issued Date
2025-10-01
Abstract
We demonstrate EarPressure VR, a novel haptic system that enhances environmental presence in virtual reality by simulating atmospheric pressure changes through controlled air pressure modulation in the user’s ear canal. The system uses a VR headset with sealed earbuds and a motor-driven syringe to safely generate pressure variations that simulate sensations like underwater depth or high-altitude environments (within ±40hPa of the ambient level). Attendees will experience two interactive scenarios: a gradual underwater descent, feeling a steady increase in inward pressure synchronized with depth; and instantaneous portal travel between high- and low-pressure worlds, feeling sudden and distinct environmental shifts. This demonstration showcases how leveraging the ear canal as a haptic channel can create more physically grounded and immersive virtual experiences. © 2025 Copyright held by the owner/author(s).
Publisher
Association for Computing Machinery, Inc
Conference Place
KO
Busan
URI
https://scholar.gist.ac.kr/handle/local/32424
Appears in Collections:
Department of AI > 2. Conference Papers
공개 및 라이선스
  • 공개 구분공개
파일 목록
  • 관련 파일이 존재하지 않습니다.

Items in Repository are protected by copyright, with all rights reserved, unless otherwise indicated.