Meshless Visual and Haptic Interaction from a Real-Time Depth Image
- Author(s)
- Beom Chan Lee; Duck Bong Kim; In-Yeop Chang; Hyeshin Park; Kwang Hee Ko; Renato Pajarola; Kwan H. Lee; Jeha Ryu
- Type
- Conference Paper
- Citation
- In Proc. of ACM SIGGRAPH
- Issued Date
- 2007-08-05
- Abstract
- Recently, the technological advance of 3D depth sensors such as the Z-Cam[1] has made it possible to acquire a dynamic real object in real time(See Fig 1.(a)). The raw depth image is time-consuming to generate connectivity or pre-computed hierarchical data structure from the heavy data set in order to perform graphic and haptic interaction. In this paper, therefore, we propose mesh-less graphic and haptic rendering algorithm based on the point-based techniques by utilizing graphics hardware for providing efficient visualization and haptic interaction from a depth image acquired in real time.
- Publisher
- ACM SIGGRAPH
- Conference Place
- US
샌디에고컨벤션센터 미국
- URI
- https://scholar.gist.ac.kr/handle/local/26832
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