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Meshless Visual and Haptic Interaction from a Real-Time Depth Image

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Abstract
Recently, the technological advance of 3D depth sensors such as the Z-Cam[1] has made it possible to acquire a dynamic real object in real time(See Fig 1.(a)). The raw depth image is time-consuming to generate connectivity or pre-computed hierarchical data structure from the heavy data set in order to perform graphic and haptic interaction. In this paper, therefore, we propose mesh-less graphic and haptic rendering algorithm based on the point-based techniques by utilizing graphics hardware for providing efficient visualization and haptic interaction from a depth image acquired in real time.
Author(s)
Beom Chan LeeDuck Bong KimIn-Yeop ChangHyeshin ParkKwang Hee KoRenato PajarolaKwan H. LeeJeha Ryu
Issued Date
2007-08-05
Type
Conference Paper
DOI
10.1145/1280720.1280883
URI
https://scholar.gist.ac.kr/handle/local/26832
Publisher
ACM SIGGRAPH
Citation
In Proc. of ACM SIGGRAPH
Conference Place
US
샌디에고컨벤션센터 미국
Appears in Collections:
Department of AI Convergence > 2. Conference Papers
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