OAK

Low-Resolution Image Classification using Knowledge Distillation from High-Resolution Image via Self-Attention Map

Metadata Downloads
Author(s)
Sungho ShinChoi SeungjunLee, Kyoobin
Type
Conference Paper
Citation
2019 한국소프트웨어종합학술대회
Issued Date
2019-12-18
Abstract
With the number of media growing rapidly, consumers try to choose more attractive one from the floods of programs. Following these trends, many providers and developers focus on delivering realistic experiences using haptic feedback, visual information and etc. with their program. Our paper proposes vibro-acoustical feedback for the reality in game playing by catching the certain effect sound. The game sound of “Battle Ground” is used for this research, because it contains many effects that would be more realistic if more feedbacks were given. Dataset is collected from the Youtube and annotated manually. Only applying the volume filters, event sound, such as gun and bomb, could be detected well. However not only the event sound takes large portion of the data, but also the voice, chat by games users, takes. Because the volume of voice is usually high for clear communications, it doesn’t filtered by volume. So we add simple convolutional neural networks (CNN) for classifying the voice and event sound after volume filters. And reaches 96.32% accuracy. Our networks also evaluated with external data in real-worlds, and show the acceptable results. It means simulated sound data is applicable to real-world sound.
Publisher
정보과학회
Conference Place
KO
URI
https://scholar.gist.ac.kr/handle/local/22808
공개 및 라이선스
  • 공개 구분공개
파일 목록
  • 관련 파일이 존재하지 않습니다.

Items in Repository are protected by copyright, with all rights reserved, unless otherwise indicated.