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A New Projection-based Exhibition System for a Museum

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Author(s)
Lee, Yong Yi
Type
Thesis
Degree
Doctor
Department
대학원 기계공학부
Advisor
Lee, Kwan Heng
Abstract
In this thesis, we introduce new designs of the projection-based exhibition system that exhibits quality virtual cultural heritage objects. We designed the systems using a multi-projection mapping technology that provides a realistic 3D image of an object delivering substantial three-dimensional effect and high-fidelity appearance.
The first projection-based exhibition system has been designed by employing an optical see-through display. This configuration enables us to overcome the limitations of a conventional projection-based exhibition system that suffers from the problems of ambient light and occlusion by other objects. We present a real-time projection mapping method that is built on the geometric calibration of the projector-camera system and a sensor-based tracking. A radiometric compensation method of the system is also proposed, in which it compensates for the color discrepancy caused by spectral responses of the 3D projection surface, the optical see-through display, and the multiple projectors to achieve high-fidelity color reproduction. The proposed system generates a 3D floating image of an original object that provides a photo-realistic appearance and accurate perceptional depth as well as accommodating a wide viewing angle. The system allows multiple users to observe a virtual object at the same time without wearing 3D glasses.
In the second study, we propose a new projection-based exhibition system by combining a shape-changing display and multi-projection mapping technologies. This configuration enables us to overcome the limited degree of freedom of projection contents that comes from the static projection surface. We have designed a shape-changing display that consists of linear actuator array and multi-layer stretchable surface. It creates a smooth and continuous physical surface that represents the shape of the target object. Then, the realistic visual effect is rendered on the generated surface using the multi-projection mapping. To correctly project digital images without distortion, we calibrate the multiple projector-camera system and align the virtual and real world coordinates. The proposed system generates a physically augmented 3D content that provides a realistic 3D effects and appearance of an object. The system allows multiple users to watch and interact with 3D content simultaneously, thereby enables sharing of experience and collocated collaboration.
URI
https://scholar.gist.ac.kr/handle/local/32486
Fulltext
http://gist.dcollection.net/common/orgView/200000910382
Alternative Author(s)
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Appears in Collections:
Department of Mechanical and Robotics Engineering > 4. Theses(Ph.D)
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