OAK

An Immersive Kendo (Gum-do) Game with an Intelligent Cyber-Fighter

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Author(s)
우운택
Type
Conference Paper
Citation
Virtual Reality and its Application in Industry 2002, pp.400 - 407
Issued Date
2002-04-01
Conference Place
CC
URI
https://scholar.gist.ac.kr/handle/local/29559
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