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Foundation of a new digital ecosystem for u-Content: Needs, definition, and design

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Abstract
In this paper, we analyze and classify digital ecosystems to demonstrate the need for a new digital ecosystem, oriented towards contents for ubiquitous virtual reality (U-VR), and to identify appropriate designs. First, we survey the digital ecosystems, explore their differences, identify unmet challenges, and consider their appropriateness for emerging services tightly linking real and virtual (i.e. digital) spaces. Second, we define a new type of content ecosystem (u-Content ecosystem) and describe its necessary and desirable features. Finally, the results of our analysis show that our proposed ecosystem surpasses the existing ecosystems for U-VR applications and contents. © 2011 Springer-Verlag.
Author(s)
Oh, YoosooDuval, SébastienKim, SehwanYoon, HyoseokHa, TaejinWoo, Woontack
Issued Date
2011-07
Type
Conference Paper
DOI
10.1007/978-3-642-22024-1_42
URI
https://scholar.gist.ac.kr/handle/local/24295
Publisher
SERSC (Science & Engineering Research Support soCiety)
Citation
4th International Conference on Virtual and Mixed Reality, Held as Part of HCI International 2011, pp.377 - 386
Conference Place
US
Appears in Collections:
Graduate School of AI Policy and Strategy > 2. Conference Papers
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