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Mimicking an Object Using Multiple Projectors

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Author(s)
LEE, KWAN HENG
Type
Conference Paper
Citation
The 15th IEEE International Symposium on Mixed and Augmented Reality 2016 (ISMAR 2016), pp.61 - 63
Issued Date
2016-09-23
Abstract
Recently many researchers have focused on 3D projection mapping systems but reproducing high quality appearances has received relatively less attention. A lot of work has been done in areas of blending multiple projector outputs, 3D projection mapping and large tiled projector mosaics but existing color compensation based frameworks still suffer from contrast compression, color inconsistencies and inappropriate luminance over the randomly shaped projection surface to a certain extent resulting in an inappropriate appearance for realism oriented SAR applications. Until now the problem of having a realistic result with minimal contrast compression and acceptable black levels using projection mapping on 3D objects in order to virtually recreate an original object of similar appearance still remains unsolved.Hereby, we propose a method that enables us to use high quality measured data from original objects and then regenerating the same appearance by projecting optimized images using multiple projectors in order to ensure that projection-rendered results look close to the real object. © 2016 IEEE.
Publisher
The International Symposium on Mixed and Augmented Reality
Conference Place
MX
Merida, Yucatan
URI
https://scholar.gist.ac.kr/handle/local/20578
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