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Adaptive method for 2.5D scattered point approximation

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Author(s)
Moon, S. H.Park, J. H.KO, KWANG HEE
Type
Conference Paper
Citation
23rd ACM Conference on Virtual Reality Software and Technology, VRST 2017
Issued Date
2017-11
Abstract
In this study, we propose a method for approximating 2.5D scattered points by a B-spline surface. The method generates a B-spline surface for approximation defined by control points that are determined by directly reflecting the errors between the surface and input points. It adaptively refines the control points for efficient error reduction. Examples given in our study show that the proposed method performs better than the existing multilevel B-spline approximation method.
Publisher
Association for Computing Machinery
Conference Place
SW
URI
https://scholar.gist.ac.kr/handle/local/20131
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