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Haptic Interaction in Realistic Multimedia Broadcasting

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Abstract
In this paper, we discuss a haptically enhanced multimedia broadcasting system. Four stages of a proposed system are briefly analyzed: scene capture, haptic editing, data transmission, and display with haptic interaction. In order to show usefulness of the proposed system, some potential scenarios with haptic interaction are listed. These scenarios are classified into passive and active haptic interaction scenarios, which can be fully authored by scenario writers or producers. Finally, in order to show how the haptically enhanced scenario works, a typical example is demonstrated to explain specifically for a home shopping setting.
Author(s)
Cha, JongeunRyu, JehaKim, SeungJunEom, SeongeunAhn, Byungha
Issued Date
2004-11
Type
Article
DOI
10.1007/978-3-540-30543-9_61
URI
https://scholar.gist.ac.kr/handle/local/18180
Publisher
Springer Verlag
Citation
Lecture Notes in Computer Science, pp.482 - 490
ISSN
0302-9743
Appears in Collections:
Department of AI Convergence > 1. Journal Articles
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