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Transparency analysis and delay compensation scheme for haptic-based networked virtual environments

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Abstract
Haptic-based NVEs (networked virtual environments) with CS (client/server) communication architectures support better consistency hill induce larger end-to-end delays than those with P2P(peer-to-peer) communication architectures. Unfortunately, large delay severely deteriorates the transparency (i.e., reality) of haptic interaction. To improve the haptic interaction quality for haptic-based NVEs with CS communication architectures, in this paper the degradation of haptic interaction quality is analyzed according, to network delays. Based oil the analysis, the maximum allowable delay bound is predicted and unrealistic force feedback caused by the network delay is compensated. Experimental results confirm that the proposed analysis, provides all acceptable quantification method about haptic interaction quality and that the proposed delay-compensation scheme effectively improves haptic interaction quality With respect to network delays. (C) 2008 Elsevier B.V. All rights reserved.
Author(s)
Lee, SeckheeKim, Jong Won
Issued Date
2009-03
Type
Article
DOI
10.1016/j.comcom.2008.12.028
URI
https://scholar.gist.ac.kr/handle/local/17156
Publisher
ELSEVIER SCIENCE BV
Citation
COMPUTER COMMUNICATIONS, v.32, no.5, pp.992 - 999
ISSN
0140-3664
Appears in Collections:
Department of AI Convergence > 1. Journal Articles
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