OAK

Development of a Novel Omnidirectional Treadmill-Based Locomotion Interface Device with Running Capability

Metadata Downloads
Author(s)
Pyo, SanghunLee, HosuYoon, Jungwon
Type
Article
Citation
APPLIED SCIENCES-BASEL, v.11, no.9
Issued Date
2021-05
Abstract
To achieve an immersive virtual reality (VR) environment, omnidirectional treadmills (ODTs) allow users to perform locomotion in any direction. However, existing ODTs are heavy and complex, and operate at low speeds. This limits fast user motion and prevents natural interactions in real applications such as military training programs and interactive games. In this paper, we introduce a novel locomotion interface device with running capability, which uses an omnidirectional treadmill with a new power transmission mechanism and a locomotion controller that enables the user to make fast movements. As a result of the improved power transmission performance due to the simple and relatively lightweight structure, the proposed two-dimensional treadmill can generate a maximum speed of 3 m/s, with an acceleration of 3 m/s(2). Moreover, through a pilot test with the proposed locomotion interface device, we verified that the fast directional changes during walking and running with the designed speed adaptation controller do not exceed the acceleration performance of the proposed system. Due to its wide range of movement speeds and acceleration capabilities, and lack of any motion constraints, the proposed locomotion interface device with a novel ODT can be used as a representative platform in various VR environments to enhance the immersive experience.
Publisher
MDPI
ISSN
2076-3417
DOI
10.3390/app11094223
URI
https://scholar.gist.ac.kr/handle/local/11527
공개 및 라이선스
  • 공개 구분공개
파일 목록

Items in Repository are protected by copyright, with all rights reserved, unless otherwise indicated.